Breath of Fire


 

Developer : Capcom
Publisher : Capcom
Genre : Role-Playing
Platform : GBA
Release date : 6 July 2001






Description 
Since its June launch, the Game Boy Advance has slowly been developing its identity as a gaming platform. While the system is capable of truly impressive 3D visuals for a handheld, the 2D games that have come out for it make a strong case for the GBA becoming the spiritual progeny of the legendary SNES. Capcom's recent conversion of the classic SNES RPG Breath of Fire lends credence to that label. A pixel-perfect translation of the SNES game with a link cable feature and some graphical tweaks thrown in for good measure, Breath of Fire is an engaging piece of work that's worth checking out. 

The story is classic RPG all the way. You play as Ryu, a member of the ancient Light Dragon Clan, who sets out on a journey to discover the mysteries of his people in order to save them. As is always the case with such a quest, Ryu will meet a motley crew of colorful individuals along the way who join him on his quest. You'll eventually have a stable of eight characters to swap into your party, and you can have a max of four in combat, each with his or her own strengths, weaknesses, abilities, and back story. You'll also find that each character will have his or her own unique special abilities, which will come in handy in your travels when that character is at the head of the party. For example, Ryu will be able to fish, Bo will be able to walk through forests on the world map, Nina will be able to get you to seemingly inaccessible areas, Ox will be able to slam into objects to shake loose items or open new paths, and so on.

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