Wargame European Escalation Update 1-RELOADED

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Developer : Eugen Systems
Publisher : Focus Home Interactive
Genre : Strategy
Platform : PC Windows
Release date : 22 February 2012

System Requirement :
OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
Processor: AMD/INTEL DUAL-CORE 2.5 GHZ
Memory: 1024 MB (XP)/2048 MB (VISTA/7)
Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE. ATI RADEON X1800 GTO/NVIDIA GEFORCE 7600 GT OR HIGHER
DirectX®: 9
Hard Drive: 10 GB
Sound: DIRECTX 9 COMPATIBLE
Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING AND GAME ACTIVATION

Description
2 sides, 8 nations, and one battlefield: Europe!

Wargame: European Escalation is an intense and spectacular Real Time Strategy game, where realism and strategy are brought to the front lines.

With a phenomenal range of vehicles and units (over 350 different models), build your army and enter a huge military campaign across Europe of the 80′s, as the Cold War is about to become World War 3.

With the powerful IRISZOOM ™, Wargame offers breathtaking graphics and battles as spectacular as they are strategic. Prepare to bring hundreds of units of all kinds–tanks, helicopters, squad Infantry, etc.–under your command in intense battles on gigantic maps stretching up to 60 square miles!
 
Online service EugenNet© provides a full multiplayer experience with creation of clans, organizing games, and world rankings where up to 8 players can compete simultaneously in massive battles involving hundreds of units!

Change update
GAMEPLAY :

  ==> Adding a new map : « Mecklenburg ».
  ==> Adding a new game mode : « Conquest ». Seven maps will be available
  for this mode, including « Mecklenburg », which can be played both against
  humans or AI.
  ==> Adapting two more actual maps for the « Siege » mode : « Hold until
  relieved » & « None shall pass ».
  ==> New game lobby interface (multi & skirmish).
  ==> Better visibility of the number of people in the ranked games.
  ==> Major tuning patch (see below).

  BUG FIXING :

  ==> Fixing a bug causing a crash when a game host leave the lobby.
  ==> Fixing a bug causing a crash when using custom flares.
  ==> Fixing some rare bugs (when a command unit of the edge of a
  zone is forced to move into another, when loading infantry under fire
  into a transport, during some solo campaign's briefings, .).
  ==> Fixing a graphic bug on map « Mlada Boleslav » (solo campaign)
  & « Open Range » / « Duel Field » (multi). Therefore the patch's weight .

  TUNING :

    GENERIC :

  => All flamethrowers are now restricted to direct fire. It means they
  need a LOS on target to fire.
  => All flamethrowers are now able to auto fire.
  => Aiming time for all flamethrowers decreased.

  => Aiming time for all ATGM decreased.
  => Fire range for all ATGM have been increased of +175m, except for both
  M47 Dragon.

    PACT :

  => 23mm ammunitions loadout for the Soviet ZSU-23-4V Shilka & NVA FlaKPz
  Shilka decreased from 4.000 to 2.000 rounds.
  => Fire range of the ZSU-23-4V Shilka increased from 1.575m to 1.750m.
  => Accuracy of the ZSU-23-4V Shilka increased from 3 to 4.

  => Fire range of the ZSU-23-4V1 Shilka increased from 1.575m to 1.750m.
  => Accuracy of the ZSU-23-4V1 Shilka increased from 4 to 5.

  => Fire range of the ZSU-23-4M2 Biryusa increased from 1.575m to 1.925m.

  => Replacing the actual (NATO ?) rocket pods of the MI-2URN with a correct
  16-rockets S-5 57mm pod.

  => Accuracy of the FJB-40's Strela-2 increased from 4 to 8 (on par with
  the SAS & Rangers' Redeyes).

  => Accuracy of the MT-LB Strela-10 increased from 4 to 6
  => Aiming time of the MT-LB Strela-10 decreased.

  => Price of the Soviet BRDM-2 Malyutka-M & NVA SPW-40P2 Malyutka-M
  decreased from $35 to $30.
  => Price of the Soviet BRDM-2 Malyutka-P & NVA SPW-40P2 Malyutka-P
  decreased from $45 to $40.

  => Price of the Soviet BM-21 Grad & NVA MFRW BM-21 decreased from
  $80 to $70.
  => Price of the CSLA RM-70 & NVA MFRW RM-70 decreased from
  $150 to $130.

  => Fire range of the obsolete 85mm gun of the Polish T-34/85M1 & NVA KPz
  T-34/85 decreased from 1.925 to 1.500m.

  => Fire range of the obsolete 76,2mm gun of the Soviet PT-76B & NVA SpPz
  PT-76B decreased from 1.925 to 1.500m.
  => Price of the Soviet PT-76B & NVA SpPz PT-76B decreased from 30$ to 25$.

  => Fire range of the obsolete 76,2mm gun of the Soviet PT-71 decreased
  from 1.925 to 1.500m.
  => Price of the Soviet PT-71 decreased from 35$ to 30$.

  => Fire range of the following MBT's main gun increased from
  1.925m to 2.100m :
  * T-62M-V
  * T-64A & T-64B
  * T-72A

  => The following ATGMs' AP value is increased :
  * Falanga from AP 10 to 12.
  * Fleyta from AP 10 to 12.
  * Malyutka from AP 10 to 11.
  * Malyutka-M from AP 10 to 11.
  * Malyutka-P from AP 10 to 12.
  * Bastion from AP 10 to 12.
  * Sheksna from AP 10 to 12.
  * Kobra from AP 11 to 13.
  * Svir from AP 11 to 14.
  * Refleks from AP 11 to 15.
  * Fagot from AP 10 to 11.
  * Konkurs from AP 10 to 12.
  * Konkurs-M from AP 11 to 14.
  * Kokon from AP 11 to 14.
  * Ataka V from AP 11 to 14.

    NATO :

  => Fire range of the US M109 decreased from 18.200m to 14.000m
  (does not affect the Bundeswehr variant).
  => Price of the US M109 decreased from $50 to $40
  (does not affect the Bundeswehr variant).

  => Size of the British FV102 Striker changed from "Small" to "Normal".
  => Speed and maniability of the SwingFire increased.

  => Price of the French MILAN F2 team increased from $20 to $25.

  => Price of the German Panzergrenadiers decreased from 35$ to 30$.

  => Blindicide (German Jäger)'s caliber changed to 83mm
  (no gameplay effect, just a realistical change).

  => Availability of the US M132 Zippo increased from 8 to 12.

  => Stabilizer of the US MBT-70 changed from "None" to "Bad".

  => Price of the German SPz 11-2 Kurz decreased from $35 to $30.

  => Speed of the British Saracen increased from 65km/h to 70km/h.

  => Price of the US V-150 90mm decreased from $50 to $45.

  => Speed of the British FV432 Rarden increased from 45km/h to 50km/h.

  => Replacing the Marder 1A3's actual MILAN F1 with a MILAN F2.

  => Price of the US ATGM jeep M151A2 I-TOW increased from $25 to $30.

  => Price of the French ATGM team MILAN F1 increased from $15 to $20.
  => Price of the French ATGM team MILAN F2 increased from $20 to $25.

  => Price of the US ATGM team M47 Dragon decreased from $15 to $10.
  => Price of the US ATGM team M47 Dragon II decreased from $20 to $15.

  => Fire range of the following MBT's main gun increased from 1.925m
  to 2.100m :
  * Leopard 1A4 & Leopard 1A5
  * Chieftain Mk.10
  * M1 Abrams & IPM1 Abrams
  * M8 AGS
  * AMX-30B Valorisé & AMX-30B2
  * M60A3 Patton & Super M60

  => The following ATGMs' AP value is increased :
  * Shillelagh from AP 10 à 11.
  * Shillelagh-C from AP 10 à 12.
  * TOW from AP 10 à 12.
  * I-TOW from AP 11 à 14.
  * TOW 2 from AP 12 à 15.
  * HOT 1 from AP 11 à 13.
  * HOT 2 from AP 12 à 15.
  * MILAN F1 from AP 10 à 12.
  * MILAN F2 from AP 12 à 15.
  * Swingfire from AP 11 à 13.
  * SS-11 from AP 10 à 12.
  * Hellfire from AP 13 à 16.

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